>>I wonder how long it will be before somebody animates this stuff? :-P
>
> Hmm... not easy because you have to align correctly two aspects of the
> triangle at the same time in reference to the camera: The alignment of the
> branches, and the cutting plane that creates the illusion. I won't try that!
> To complicated for my shaky capabilities :-)
If you animate it, the parallex will show how far each point *really* is
from the camera. I'd like to see somebody pull _that_ off without
breaking the illusion. ;-)
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